Cocos Creator is a complete package of game development tools and workflow, including a game engine (based on Cocos2d-x), resource management, scene editing, game preview, debug and publish one project to multiple platforms.
Data properties that can be adjusted in the editor at anytime can be easily declared in the script. The adjustments to parameters can be independently finished by designers.
A UI system that supports smart canvas adaptation and spares the alignment of coding elements can perfectly adapt to device screens of any resolution.
Animation system that is specially made for 2D games supports animation trajectory preview and editing of complicated curves. Scriptable development supported by a dynamic language makes dynamic adjustment and the remote adjustment of mobile devices amazingly easy.
The editor can be adjusted on a large scale to adapt to the needs of different groups and projects.