Generate high-quality normal maps for your 2D Sprite Characters!
Developer Kestrel Moon
Generating high-quality normal maps for your 2D Sprite Characters has never been easier! You provide the original image and Sprite Bump will handle the rest. Sophisticated but easy to use Normal Map Generation Algorithms of Sprite Bump allow you to make stunning characters that look great under different lighting conditions of your 3D Engine.
Smart Surface technology in Sprite Bump enables you to generate Normal Maps with astounding depth and 3D detail compared to existing competition. Generate characters with much greater depth and realism by simply flipping on the Smart Surface option. You can directly paint on top of your Normal Maps, allowing you to manually sculpt the surface to your liking. An assortment of painting tools and brushes are available: Direct Brush, Custom Texture Brush and Blur Brush.
Sprite Bump also generates Ambient Occlusion Maps for your characters. This allows the inclusion of beautiful, soft self-shadowing effects on your artwork when put into the Game Engine’s shading pipeline.